Blar i forfatter "Lyngstad, Aleksander"
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Sandbox games. A way to promote deeper learning in cross-curricular teaching? Example scenarios for classroom implementation
Lyngstad, Aleksander (Master thesis; Mastergradsoppgave, 2017-05-15)Deeper learning is a term that gained a lot of attention lately. Deeper learning involves pupils spending more time on subjects by using their knowledge and competences to solve authentic problems in order to make learning last. New and interesting opportunities have presented themselves with the introduction of ICTs in schools, and in particular with game-based learning (GBL). Within game-based ...